A couple of decades back, the television was invented. It was designed to provide audible entertainment with an added visual dimension to it and up to now engineers have been battling it out to improve the technology even further.
Since the dawn of televisions the main focus has been producing the best visual experience using a variety of materials and designs from Cathode ray tubes to plasma displays to the fan favourite LCD and LED televisions we see today.
Now the issue behind technology is it favours innovation. However this innovation has to add to or rather further improve user friendliness whilst also not neglecting a rich user experience. A couple of years back the television space was introduced to 3D.
3D came about with the pursuit of innovation and the need to improve on user experience by adding a new dimension to the already spectacular television. However the main reason it failed to kick off was its lack of user friendliness. The whole story of needing glasses to enjoy 3D was an inconvenience for most.
The deal was further muddied by the fact that 3D as much as it added depth of field the image quality fell both in resolution and colour. The 3D glasses themselves needed batteries and to a number of people extended use of these 3D glasses resulted in sore eyes and headaches leading to big players like Sony and LG ending support for 3D televisions.
However the television will not die. Recently at CES televisions were taking center stage and the main focus has been further improving image quality by increasing resolution from 1080p Full HD to 2160p 4K as well as implementing OLED for their displays.
And also for the first time manufacturers are putting real effort in implementing superior audio to televisions, a department often overlooked and left to home theater systems.
Now just because an implementation of a certain innovation fails doesn’t mean the innovation is utterly useless. 3D failed to really take off on televisions but it inspired the rise to a different form of consuming media and paved the way for VR and AR.
VR and AR is among the fastest growing tech trends right now so much that big tech players that include Facebook, Samsung and HTC among others formed an organization end of last year (GVRA) to operate as the governing body of VR all because of how well it’s gaining traction with the crowd.
VR and AR is currently the most immersive form of consuming media second only to actually physically being at the soccer match watching it from the grandstands. 3D failed to take off on televisions, but is surely is paving the way for VR and AR to replace the very same television that killed it.